lucetimods: (Default)
[personal profile] lucetimods
Who: Everybody, everybody!
What: The battle is won. Now what?
When: The eleventh, twelfth, and onward
Where: Luceti
Summary: With Zompano dead and the cultists routed, Luceti is restored. Kind of.
Rating: F for Feels
Once again the day is saved, thanks to the Powerpuff Girls! )

Modly Note: That wraps up the event. As noted in the prose above, you have the option to play up the after effects of the event more than in other ones. While it won't have the same impact universally, the Shift was constructed in such a way that people may have difficulty shaking off the emotions they developed during the event. In effect, it was a cruel send off to Luceti so they would have to deal with the loathing and hatred that came with the less desirable parts of it. Of course, that means the feelings of familial bonds will also persist for awhile as well. It's up to you, as players, to decide how much or little to play with it!
lucetimods: (Masamune)
[personal profile] lucetimods
Who: Everyone
What: The second part of the experiment. Things begin to unravel.
When: August 7th - August 10th
Where: Luceti itself
Summary: Check out the mod post for more. This covers Day 6-9!
Rating: Varies with thread. Please move explicit stuff to appointments post with appropriate warnings.
You can be whatever you want when you're high )
lucetimods: (Masamune)
[personal profile] lucetimods
Who: Everyone
What: The start of a new experiment... or is it?
When: August 2nd - August 6th
Where: Luceti itself
Summary: Luceti has become an idyllic and peaceful 50s-esque village. The first few days are just business as usual, right?
Rating: Varies with thread. Please move explicit stuff to appointments post with appropriate warnings.
*insert Leave it to Beaver theme* )

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